1.72.13 - Vaporous Luminescence
ΔV: Rings of Saturn » Devlog
- When you astrogate back to the Enceladus Prime station, ships with parts sticking below the ring plane, like Conlido Cothon series radiators, would appear to pass underneath an asteroid while the whole ship passed over it.
- Additional workaround to prevent a race condition that causes a rare game crash on some systems when returning to Enceladus on a ship equipped with OCP-209 HUD.
- Story events will not trigger when you are deep into an astrogation sequence, or during a cutscene. Some of such events resulted in dialogues you had no opportunity to reply to.
- People you talked with used to get impatient as soon as you started an astrogation sequence with comms open. Now, they will wait until it looks like you are committing to the jump before losing their patience with you and demanding that you answer.
- Eon Interstellar unveiled an ambitious plan for a generation ship to colonize HD 20794d. To celebrate, the company rebranded to highlight a shift from a single person's legacy to humanity’s long-term pursuit of the stars.
- Fixed some typos.
- Updated translations.
Files
dv-rings-of-saturn-demo-mac-demo.zip 842 MB
Version 1.72.13 Mar 20, 2025
dv-rings-of-saturn-linux.zip 834 MB
Version 1.72.13 Mar 20, 2025
dv-rings-of-saturn-windows.zip 833 MB
Version 1.72.13 Mar 20, 2025
dv-rings-of-saturn-mac.zip 842 MB
Version 1.72.13 Mar 20, 2025
dv-rings-of-saturn-demo-windows-demo.zip 833 MB
Version 1.72.13 Mar 20, 2025
dv-rings-of-saturn-demo-linux-demo.zip 834 MB
Version 1.72.13 Mar 20, 2025
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ΔV: Rings of Saturn
Hard sci-fi, top-down space simulator, with every aspect backed up by real physics and science.
Status | In development |
Author | Koder |
Genre | Simulation |
Tags | 2D, Atmospheric, Exploration, Music, Sci-fi, Singleplayer, Space, Space Sim, Top-Down |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Polish, Chinese (Simplified), Chinese (Traditional) |
Accessibility | Color-blind friendly |
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- 1.74.19 - Burning EdgeMay 15, 2025
- 1.73.5 - Recursive FeedbackApr 03, 2025
- 1.72.6 - Preemptive DamageMar 09, 2025
- 1.72.4 - Scrapyard ShiftMar 06, 2025
Comments
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Thank you for the update and your commitment to refinements 👏👏👏